Experimental Test of the Use of Montessori-Based Positive-Negative Educational Games on the Mathematical Connection Skills of Students with ADHD

Authors

DOI:

https://doi.org/10.31571/ijcmasted.v1i1.1093

Keywords:

Educational games, Positive-negative, Montessori, Mathematical connection skills, ADHD

Abstract

The purpose of this study was to determine the mathematical connection ability of ADHD students after using the positive negative game application based on the Montessori method that has been developed. This research method is Pre Experimental using the One-Shot Case Study Design research design. Based on calculations related to classical completeness, 6 students completed and 1 student did not complete the KKM for mathematics subjects set for Phase D level (equivalent to junior high school) in SLB C for students with special needs, namely a score of 65. Based on the data obtained 85.71% of students completed classically. This means that the learning media of the Positive Negative Educational Game Application Based on the Montessori Method is effective in the learning process. So it can be concluded that the mathematical connection ability of ADHD students is completed classically after participating in learning with the Positive Negative Educational Game Application Based on the Montessori Method which is in accordance with the objectives of this study

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Published

2026-07-02

Conference Proceedings Volume

Section

Innovative and Inclusive Collaborative Approaches to Address Global Challenges in Mathematics, Science, and Technology Education

How to Cite

Experimental Test of the Use of Montessori-Based Positive-Negative Educational Games on the Mathematical Connection Skills of Students with ADHD. (2026). Proceeding of IJC-MaSTEd (International Joint Conference on Mathematics, Science, Technology, and Education), 1(1), 195-201. https://doi.org/10.31571/ijcmasted.v1i1.1093